Stronghold 2 is a real time strategy computer game come into the gaming world in April 2005 in which the player develops a stronghold in the middle ages. It is the sequel to Stronghold, released in 2001, also by Firefly Studios.


In the game, the player took on the role of a lord who owns a power over a medieval castle. With his available resources, the player place buildings or features, including various kinds of food production, indistry, civil, or military buildings and defence. Available peasants automatically choose jobs whenever a building requires one, so player micromanagement is minimal, he mostly requires to set up the various buildings in an efficient way while providing safety for his peasants. Military units are directly controlled individually or in groups, sometimes quite large wild sieges or battles involving many hundreds on each side. One new addition to the original stronghold is the inclusion of estates, that a player can "buy" with his accumulated honor (gained by popularity, holding feasts, dances, jousting, etc.).  As in the original Stronghold, players can choose very different styles of play modes: Kingmaker, Siege,

The game engine was enhanced over thee original Stronghold to provide full 3-dimensional graphics. Other changes include new military and peace campaigns and the addition of crimes and punishments, which allows the players to torture unruly peasants. A number of new characters were also introduced. 


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