Need for Speed: Hot Pursuit 2010 is a racing video game developed by British games developer Criterion Games and published by Electronic Arts and shared by Hatim Khuzema for  Microsoft Windows.Hot Pursuit 2010 is in the sixteen series of NFS
Hot Pursuit‍ '​s gameplay is set in the fictional Seacrest County, in which players can compete in several types of races. Players can also compete online (except in the Wii version), which includes additional game modes such as Hot Pursuit, Interceptor and Race. The game features a new social interaction system called "Autolog", which is a network that connects friends for head-to-head races and compares player stats for competition.


Gameplay
Hot Pursuit goes back to the Need for Speed series' roots and takes on the gameplay style of earlier Need for Speed III: Hot Pursuit and Need for Speed: Hot Pursuit 2 titles in the Need for Speed with fast and eye catching cars and high-speed police chases. It is primarily inspired by the original Need for Speed on  Hot Pursuit lets players be either a racer or a police driver, and features a full career mode for both roles. The relationship between the cops and racers is described as "a dog chasing down a rabbit"; the police being more powerful while the racers are faster. Each side has several power-ups including calling for roadblocks and radar jamming. According to Criterion the single-player section is somewhere between 12 and 15 hours long, but with lots of replay value.
The game takes place in a fictional location known as Seacrest County based on Southern California and Arizona and Colorado  It's an open world and features over 100 miles (160 km) of open road, four times larger than that of Burnout Paradise, Criterion's previous title. Hot Pursuit features a new social interaction system called "Autolog" which is described as "Facebook for the game". The game features both single-player and multiplayer game modes with up to eight players; as an option to live multiplayer racing, players can post records and achievements on the Autolog feed for friends to see, which they then can try to beat. Autolog also contains an experience system called "Bounty".
The driving mode of the game is described as "fun, accessible, okay", however not as arcade-styled as Burnout Paradise, but far from a simulator. All vehicles in Hot Pursuit are licensed real-world cars and SUVs, described as "all the cars you dreamed of driving, in the way you dreamed of driving them".
Most vehicles are available in both racer and police variants, but a few cars are exclusive to each side. Also exclusively featured in the Hot Pursuit is the Porsche 918 Spyder. Ferrari however, last seen in a Shift DLC-pack but notably absent from all other Need for Speed games since Hot Pursuit 2, is also absent from Hot Pursuit. There is no car customization and tuning, "just because the game really focuses on the Hot Pursuit element." Unlike previous Need for Speed games which use unbranded, fictional models, real cars like the Audi A4, Chevrolet Cobalt, Porsche Cayenne and Nissan Frontier are used as traffic cars.


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